Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
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Updated
Mar 10, 2023 - C#
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
An implementation of Wave Function Collapse with a focus on performance.
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
Wave Function Collapse library in C, plus a command-line tool
Because Nintendo can't do SSL properly
An implementation of mxgmn/WaveFunctionCollapse in Python
Typescript version of MarkovJunior, runs on the web (with pathtracer)
Go port of the Wave Function Collapse algorithm
WaveFunctionCollapse on graphs
Free procural level generator for unity
Wave function collapse python implementation
openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm
A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.
2D Wave Function Collapse as Blender Plugin
C implementation of Maxim Gumin's wave function algorithm done as a part of our C project at Imperial
Implementation of wfc https://github.com/mxgmn/WaveFunctionCollapse in Houdini (2D & 3D) Simple Tiled Model
Modified version of the WFC algorithm that generates cyclic paths around obstacles
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