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The Wayback Machine - https://web.archive.org/web/20220516115657/https://github.com/topics/atari-games
Here are
72 public repositories
matching this topic...
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
This is the pytorch implementation of ICML 2018 paper - Self-Imitation Learning.
Updated
Nov 4, 2018
Python
Adversarial attacks on Deep Reinforcement Learning (RL)
Updated
Feb 27, 2021
Jupyter Notebook
reinforcement learning, deep Q-network, double DQN, dueling DQN, prioritized experience replay
Updated
May 22, 2018
Cuda
Implementation of Google's paper on playing atari games using deep learning in python.
Updated
Oct 4, 2018
Python
Deep learning works for ADLxMLDS (CSIE 5431) in NTU
Updated
Nov 7, 2018
Python
Unofficial Dark knight game for Atari 2600
Updated
Oct 6, 2020
Assembly
Reinforcement Learning with Perturbed Reward, AAAI 2020
Updated
Jan 18, 2020
Python
Updated
May 18, 2020
Python
RL Agent for Atari Game Pong
Updated
Aug 25, 2019
Jupyter Notebook
Bots for Atari Games using Reinforcement Learning
Updated
Apr 6, 2019
Python
Works for Applied Deep Learning / Machine Learning and Having It Deep and Structured (2017 FALL) @ NTU
Updated
Aug 14, 2018
Python
Deep Q-Networks in tensorflow
Updated
Apr 4, 2017
Python
JavaScript based tracker application that exports compositions into assembly code for Paul Slocums Sequencer Kit for Atari 2600
Updated
Feb 13, 2022
JavaScript
Deep Q-Network (DQN) to play classic Atari Games
Updated
Sep 18, 2017
Python
Reinforcement Learning on Atari Games and Control
Updated
Apr 14, 2020
Python
A CLI tool to help train Atari games for performing experiments related to transfer learning in reinforcement learning built as part of our final year project.
Updated
Jun 13, 2021
Jupyter Notebook
This repository contains a python implementation of a Deep Q-Network (DQN) for Atari gameplay using tensorflow.
Updated
Jan 2, 2019
Python
Custom implementation of Deepmind's Neural Episodic Control.
Updated
Mar 20, 2018
Python
This repository is the official implementation of the Hybrid Self-Attention NEAT algorithm. It contains the code to reproduce the results presented in the original paper:
https://arxiv.org/abs/2112.03670
Updated
Dec 15, 2021
Python
RL based agent for atari games
Updated
Mar 21, 2021
Python
CloseAI is a deep reinforcement learning agent using Prior Dueling DQN, Double DQN, for Atari games, course project of CS420 at ACM Class, Shanghai Jiao Tong University.
Updated
Jun 6, 2020
Jupyter Notebook
Combining Experience Replay with Exploration by Random Network Distillation
Updated
Jan 3, 2020
Python
This is repository for games made with pygame
Updated
Mar 2, 2018
Python
Algorithm for learning how to perform tasks with only pixels and rewards as the agents understanding of the environment. The agent can learn how to play various atari games.
Updated
Mar 15, 2017
Python
PyTorch deep reinforcement learning library focusing on reproducibility and readability.
Updated
Oct 30, 2019
Python
Reinforcement Learning Project, on Atari's skiing game, using OpenAI gym.
Updated
Jan 13, 2020
Python
A simple implementation of the Deep Q-Network used to play Atari games
Updated
Nov 22, 2017
Python
Classic Atari game for iOS
Updated
May 15, 2018
Swift
Implementation and evaluation of the RL algorithm Rainbow to learn to play Atari games.
Updated
Aug 19, 2020
Python
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