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godot Public
Forked from godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
C++ 8
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1,489 contributions in the last year
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Activity overview
Contributed to
godotengine/godot,
godotengine/godot-cpp,
godotengine/godot-docs
and 19 other
repositories
Contribution activity
March 2023
Created 8 commits in 1 repository
Created a pull request in godotengine/godot that received 4 comments
[Linux/X11] Add some missing keycodes/scancodes.
See #74578 (I do not have any keyboard with KP_EQUAL to test).
+35
−11
•
4
comments
Opened 12 other pull requests in 1 repository
godotengine/godot
4
open
8
merged
- [TextEdit] Expose all auto-wrap modes, use TextServer auto-wrap enum instead of custom one.
- [TextServer] Add invalid font scaling check, restrict Linux/BSD system fonts lookup to TrueType/CFF only.
- [Export] Add readable descriptions and validation warnings to the export options.
- [TextEdit] Do not draw virtual spaces (word break / justification points).
- [TextServer] Fix justification on punctuation characters.
- [Web] Fix some missing keycode mappings.
- [Windows] Update modifier key status during IME input.
- Fix IME position in the single window mode sub-windows.
- [Linux/X11] Check if required xkb functions exist before using it.
- [macOS .NET] Add homebrew paths to the search locations.
-
[Bitmap font] Assume outline size is
1if it's not set, but channel for outline is defined. -
[Font] Implement
get_char_from_glyph_indexfunction.
Reviewed 17 pull requests in 2 repositories
godotengine/godot
16 pull requests
- Don't append non unicode scalar values on the string, instead use the unicode replacement char
- Fix exported type for Menubar start_index
- Fix RichTextLabel crash with out of bound exception
- Add missing handler for removing font sizes in Themes
- Fix crash when dumping extension API in a non-writable directory
- [TextServer] Make sure Freetype is enabled for ot-svg
- Fix broken shortcut key input
- Rename mkv_list to mvk_list (MoltenVK path list).
- [Web] Fix some missing keycode mappings.
- Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW
- iOS: Increase max simultaneous touches to 32
- Documentation font variation
- Add keycode project conversion
- [macOS .NET] Add homebrew paths to the search locations.
- [macOS export] Add support for embedded provisioning profile and Installer PKG format and macOS min version.
- Add translation support to RichTextLabel





