Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Updated
Dec 17, 2022 - C#
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
TypeScript ORM for Node.js based on Data Mapper, Unit of Work and Identity Map patterns. Supports MongoDB, MySQL, MariaDB, PostgreSQL and SQLite databases.
Event Sourcing for Go!
YEDDA: A Lightweight Collaborative Text Span Annotation Tool. Code for ACL 2018 Best Demo Paper Nomination.
Show multiple entity states and attributes on entity rows in Home Assistant's Lovelace UI
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
Ruby persistence framework with entities and repositories
Unity HTFramework, a rapid development framework of client to the unity.
Cleora AI is a general-purpose model for efficient, scalable learning of stable and inductive entity embeddings for heterogeneous relational data.
SapphireDb Server, a self-hosted, easy to use realtime database for Asp.Net Core and EF Core
Some design approaches to enforcing a business rule requiring no duplicates. Domain driven design.
Compose, decouple and manage domain logic and data persistence separately. Works particularly great for composing form objects!
chatbot_ner: Named Entity Recognition for chatbots.
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