Fast Portable Noise Library - C# C++ C Java(Script) HLSL GLSL
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Updated
Nov 10, 2022 - C#
Fast Portable Noise Library - C# C++ C Java(Script) HLSL GLSL
The JTS Topology Suite is a Java library for creating and manipulating vector geometry.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Reduce the burden of mathematics when playing OpenSCAD
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon bu…
Fast Delaunay triangulation of 2D points implemented in C#.
A system independent tool for interactive image manipulation with Voronoi and Delaunay data structures.
Voronoi / Delaunay tessellations on the sphere
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
Calculate the polygon's centerline
Polycrystal generation and meshing
C# implementation of the Bowyer–Watson algorithm for Delaunay triangulation
R Package for Analyzing John Snow's 1854 Cholera Map
Parametric Voronoi generator with real time editing and SVG export
a package to create and plot Voronoi regions within geographic boundaries
A Voronoi library for p5.js
JIGSAW is a Delaunay-based unstructured mesh generator for two- and three-dimensional geometries.
One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.
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