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  • Los Angeles, CA
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stevinz/README.md

Pinned

  1. Awesome list of resources for Game Engine Development.

    20 2

  2. Smooth subdivision surface modifier for use with three.js BufferGeometry.

    JavaScript 6

  3. extrude Public

    Extruding a 32-bit color image into a 3D mesh.

    C++ 6 2

  4. reflect Public

    Small, flexible, single header library for runtime reflection and meta data in C++11.

    C++ 3

  5. coloreye Public

    Color library with support for RGB, RYB, HSL color models and RYB hue shifting.

    JavaScript 1

1,727 contributions in the last year

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Contribution activity

August 2022

54 contributions in private repositories Aug 1 – Aug 19