Godot Engine lead developer.
-
Godot Engine
- Buenos Aires
- www.godotengine.org
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Contribution activity
November 2022
Reviewed 10 pull requests in 1 repository
godotengine/godot
10 pull requests
- Fix physics/3d/run_on_separate_thread race condition in WorkerThreadPool (crash).
- GDScript: Unify StringName and String
- Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
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Move z_index, z_as_relative and y_sort_enabled from
Node2DtoCanvasItem - Add track validator to AnimationPlayerEditor to detect tracks which have error
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Added option to
get_path_to()to get the shortest path considering unique name - Refactor process of AnimationTree for end of animation
- Fix broken root motion scale & Refactor API & Add sample codes in documentation
- Optimize animation blend tree process
- Fix cyclic references in GDScript 2.0






