The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
-
Updated
Jan 27, 2023 - C++
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
cr.h: A Simple C Hot Reload Header-only Library
A build system that lets you clone, build and run C/C++ projects with a single command
GoNorth is a story and content planning tool for RPGs and other open world games.
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
BRINDIE FREE - an .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
A FOSS Branching Game Dialogue Editor
simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers
A curated list of Torque3D and related Torque Game Engine resources.
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
A pragmatic entity-component-system module for my gamedev needs
A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.
Your future favorite Game Engine :p (Under developpement BUT STILL, come help !)
Achievement System Plugin for Godot Engine ver. 3
A Python package to help bootstrap and manage Panda3D applications
looping midi file to looping Ogg Vorbis converter
MonoGameUniversalEffects allows you to compile MonoGame shaders on platforms other than Windows
Add a description, image, and links to the gamedev-tool topic page so that developers can more easily learn about it.
To associate your repository with the gamedev-tool topic, visit your repo's landing page and select "manage topics."