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The Wayback Machine - https://web.archive.org/web/20220813185150/https://github.com/topics/procgen
Here are
51 public repositories
matching this topic...
Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.
Updated
Aug 24, 2017
ActionScript
Procedural generation algorithms and demos for the Godot game engine
Updated
Jul 21, 2022
GDScript
Updated
Nov 15, 2018
Common Lisp
Updated
Jun 27, 2020
Python
Wave Function Collapse library in C, plus a command-line tool
Procedural map generator inspired by Slay the Spire.
Updated
Oct 20, 2021
JavaScript
A planet generator inspired by Planetarium.
Updated
Oct 20, 2021
JavaScript
A GUI application to generate random sprites and export as icon.
Rant - The templating language for procedural generation.
Updated
May 20, 2022
Rust
Exploring Procedural Generation algorithms in Godot
Updated
Jul 12, 2020
GDScript
This is a fantasy world generation API and set of Go packages for the same.
Jax implementation of Proximal Policy Optimization (PPO) specifically tuned for Procgen, with benchmarked results and saved model weights on all environments.
Updated
Aug 4, 2022
Python
Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.
Updated
May 15, 2010
ActionScript
A simple Dungeon Procedural Generator using Godot.
Updated
Nov 29, 2018
GDScript
Pytorch implementation on OpenAI's Procgen ppo-baseline, built from scratch.
Updated
Sep 10, 2020
Python
A programmatically generated map using STI (Simple Tiled Implementation) with Lua / LÖVE
procedurally generated roguelike game written with rust and amethyst
Updated
Jun 18, 2022
Rust
A tool for procedurally generating RanvierMUD areas.
Updated
Jul 2, 2019
JavaScript
RLCodebase: PyTorch Codebase For Deep Reinforcement Learning Algorithms
Updated
Mar 21, 2022
Python
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