VitorVilela7 / wide-snes
Super Mario World (SNES) Widescreen Project
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Super Mario World (SNES) Widescreen Project
Collection of malware source code for a variety of platforms in an array of different programming languages.
Hello world in every computer language. Thanks to everyone who contributes to this, make sure to see contributing.md for contribution instructions!
PokeWilds - A Gen 2 Game/Engine using libGDX
An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content.
BLHeli for brushless ESC firmware
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
16-bit Real Mode operating system made entirely in Assembly
Community Graphic Packs for Cemu
Pregenerated data for ICU library
Disassembly of Pokémon Crystal
Multilingual BLS12-381 signature library
The original sources of MS-DOS 1.25 and 2.0, for reference purposes
CPU miner for Litecoin and Bitcoin
Disassembly of Pokémon Red/Blue
Collection of Game Boy test roms.
This is a proof of concept for the Lib-PSP iplloader arbitrary load address exploit which uses a jump slide to execute code in Lib-PSP iplloader context.
Extended Call of Duty 4 server
Continuous Unix commit history from 1970 until today
各方面的电子书籍