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The Wayback Machine - https://web.archive.org/web/20221029142605/https://github.com/topics/rendering-pipeline
Here are
27 public repositories
matching this topic...
A brief computer graphics / rendering course
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Software rendering engine with PBR. Built from scratch on C++.
Tiny C++ Software Renderer / Rasterizer
Modern desktop framework from low-level 3D graphics API to high-level view model, for development of 2D/3D rendering software or game engine, with internationalization support and many new technologies.
Updated
Oct 11, 2022
Java
A lightweight 3D rendering engine based on modern OpenGL
Collection of links to great software development resources!
Making my first own Brief Renderer (for Study OpenGL)
A 3d rendering engine built with native Java.
Updated
Aug 15, 2022
Java
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
A single-threaded, 3D software-rendering pipeline in Rust.
Updated
Aug 11, 2022
Rust
Customize unity render pipeline.
C# implementation of a short computer graphics course
GitHub Action to render manim videos
Updated
Jan 28, 2022
Shell
Forward rendering engine using Physically Based Shading
Blender Q is a program that allows you to que Blender files to render.
Updated
Sep 14, 2021
Python
3D graphic engine using only CPU, realtime + ray tracing
Software Renderer written in C++.
Renderer written in JavaScript.
Updated
Apr 10, 2018
JavaScript
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