Pull requests: ocornut/imgui
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Add glyph ranges for currencies and mathematical symbols
#5747
opened Oct 3, 2022 by
JSwizzleDizzle
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Add checking whether macro variable IMGUI_IMPL_OPENGL_ES2_ON_DESKTOP …
backend/binding
opengl
#5712
opened Sep 26, 2022 by
bartekordek
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add CMake build scripts for example_sdl_vulkan
building
#5703
opened Sep 23, 2022 by
BA7LYA
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MixedValue item flag for DragScalars
sliders/drags
#5677
opened Sep 12, 2022 by
theOtherMichael
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Added IO::WantRender bool to facilitate lazy rendering support.
enhancement
#5599
opened Aug 22, 2022 by
MariusH87
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Fix windows framebuffer scaling for glfw
backend/binding
dpi
#5580
opened Aug 18, 2022 by
Krasjet
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Fixing memory leaks when using metal-cpp without using @autoreleasepo…
backend/binding
osx/ios
#5538
opened Aug 2, 2022 by
o-micron
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Update the way io.MouseDelta is handled for Android when touching the screen
backend/binding
inputs
#5517
opened Jul 28, 2022 by
avetharun
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Fix for High DPI and resizing in example_sdl_vulkan
dpi
vulkan
#5501
opened Jul 23, 2022 by
Zoarial94
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#5037 for docking branch: Support for dynamic_rendering
backend/binding
vulkan
#5446
opened Jul 2, 2022 by
spnda
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Reduce input latency of DX10-12 examples. Add latency docs.
backend/binding
#5413
opened Jun 20, 2022 by
jdarpinian
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Remove 64 column limits, Add some Bit array and vector functions and operator overloadings
tables/columns
#5305
opened May 11, 2022 by
cam900
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Text customization to support disable, underline, strikethrough, hili…
font/text
#5288
opened May 5, 2022 by
ForrestFeng
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Detect SDL2 headers using __has_include
backend/binding
#5234
opened Apr 23, 2022 by
Falcury
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Viewports for win32+opengl backend (fix #2600)
backend/binding
multi-viewports
opengl
#5170
opened Apr 6, 2022 by
theOtherMichael
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Power save mode. Allow user call RequestRedraw to redraw a new frame.
enhancement
#5140
opened Mar 27, 2022 by
ForrestFeng
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