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  1. An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/

    C++ 299 73

  2. A system for generating Zelda-like dungeons in UE4, using generative grammars.

    C++ 15 5

70 contributions in the last year

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July 2022

Jay2645 has no activity yet for this period.