The Wayback Machine - https://web.archive.org/web/20220806102415/https://github.com/topics/minecraft
Skip to content
#

Minecraft

minecraft logo

Published by Mojang, Minecraft is a game that allows its players virtually unlimited creative and building authority in their 3D cube world.

Here are 18,351 public repositories matching this topic...

conure512
conure512 commented Aug 2, 2022

Expected behavior

MapCursors with set captions display their text beneath them, and cursors without captions have no text and the text field is absent.

Observed/Actual behavior

I'm writing a plugin that adds captions (using setCaption()) to MapCursors that aren't banners. Whenever I do this in Paper, every cursor on the map, including the player location icon, starts displaying a

type: bug Something doesn't work as it was intended to. status: accepted Disputed bug is accepted as valid or Feature accepted as desired to be added. good first issue Simple bug fix or feature which would be a good first PR for someone new to the project version: 1.19 Game version 1.19
gamerpaddy
gamerpaddy commented Oct 2, 2019

Is there a way to continue a task if it got aborted by baritone not the player, or after a player reconnects to the server?

Like, im tunneling with lots of picks in my inventory. sometimes, the server cant keep up and chunks stop loading.
once baritone runs into unloaded chunks, the task get cancelled.
also when my connection resets for some reason, i need to reconnect, after that, bariton

enhancement New feature or request good first issue Good for newcomers
creator1creeper1
creator1creeper1 commented Apr 19, 2022

The documentation for mineflayer.Container says: "Extends windows.Window for chests, dispensers, etc... See bot.openChest(chestBlock or minecartchestEntity).". However, the documentation for bot.openChest() says "Deprecated. Same as openContainer". The documentation for mineflayer.Container should probably directly point at bot.openContainer().

documentation Ready for implementation Stage3 idea is precisely specified, only coding is left to do good first issue
caelunshun
caelunshun commented Mar 2, 2021

Implement entity physics: gravity and collisions with blocks.

The basic algorithm for Minecraft entity physics is, each tick, to:

  1. Add velocity to position.
  2. For each axis (X/Y/Z) individually, check for collisions between the entity's bounding box and blocks. If there are any, clamp the entity's position to the edge of the block. There are some useful details on collision detection [here
good first issue Good for newcomers
Katrix
Katrix commented Apr 13, 2022

Description

I would love to have some proper topological sorts in LP, so that I can ensure that before a group is processed, all the things inheriting from it has already been processed.

Proposed Behaviour

Two new options for inheritance-traversal-algorithm. "Reversed-dfs-post" which does a DFS-post sort, and reverses the order, and "khan" which performs Khan's algorithm.

Extra D

type: suggestion The issue is suggesting a new feature or enhancement. help wanted A good pull request is likely to be accepted for this issue. good first issue

Created by Markus Persson, Jens Bergensten

Released November 18, 2011

Website
minecraft.net/en-us
Wikipedia
Wikipedia