Issues: photonstorm/phaser
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Text new line does not work properly with word wrap
📜 Text
#6187
opened Aug 1, 2022 by
robinheidrich
Audio and SpriteAudio are internally the same
🎵 Audio
💖 Feature Request
#6183
opened Jul 29, 2022 by
lukasharing
game.scene.scenes.length is set to 0 / expected : 1
🖼️ Scene
#6167
opened Jul 5, 2022 by
evan-boissonnot
GLOBAL_COMPLETE event on sound manager
🎵 Audio
💖 Feature Request
#6147
opened Jun 17, 2022 by
orjandh
Scene/GameObject destruction and Scene Children properties are confusing
#6143
opened Jun 17, 2022 by
mindingdata
Tilemap objects property is not always an array (as it is typed)
🗺️ Tilemap
#6139
opened Jun 10, 2022 by
robbeman
Input Debug not removed when Input cleared from GameObject
⌨️ Input
#6137
opened Jun 8, 2022 by
spayton
Input events are not typed correctly ('any', instead of 'string')
🐛 TypeScript Bug
#6136
opened Jun 8, 2022 by
florestankorp
Video via RTC not reliably working (workaround available)
🎞 Video
#6130
opened Jun 5, 2022 by
mshopf
Device dimensions currently affect the final position of parallax tileset layer (setScrollFactor)
🎥 Camera
#6128
opened Jun 3, 2022 by
Dercetech
Canvas Mode: RenderTexture "fill" method does not set "globalCompositeOperation"
🔮 Renderer (Canvas)
#6124
opened May 27, 2022 by
mateuszkmiecik
Interactive Object can not be clickable while preload progress complete
👩💻 Code example needed
⌨️ Input
#6123
opened May 25, 2022 by
yaasinhamidi
Text (rtl) are not show on ios (safary and chrome) -
👩💻 Code example needed
💩 iOS15
#6121
opened May 25, 2022 by
liorGameDev
PostFX piplines will cause the previously added elements to disappear in ios 15.4
💩 iOS15
#6120
opened May 24, 2022 by
xiamidaxia
Usage description of CHANGE_DATA_KEY event in the docs is wrong.
📖 Docs
#6113
opened May 12, 2022 by
christian-post
Particular Triangles not Rendering in Meshes & Mesh Debug Not Aligning in Camera
🔮 Renderer (WebGL)
#6112
opened May 11, 2022 by
jlangsu
Alpha property for tintFill
💖 Feature Request
🥉 Priority: Low
#6101
opened May 6, 2022 by
orcomarcio
camera.dirty flag is always true inside Phaser.Tilemaps.TilemapLayer.cullCallback
🎥 Camera
#6088
opened Apr 25, 2022 by
Waclaw-I
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