The Wayback Machine - https://web.archive.org/web/20220816141728/https://github.com/topics/compute
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89 public repositories
matching this topic...
A C++ GPU Computing Library for OpenCL
Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
DataFusion has now been donated to the Apache Arrow project
An example of use of compute shaders and procedural instancing.
Vulkan compute for people
🐉 Compute and work with indices of effect size and standardized parameters
A small example of procedural modeling with compute shaders.
A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.
Intercept Layer for Debugging and Analyzing OpenCL Applications
Node.js client for Google Compute Engine: Scalable, High-Performance Virtual Machines
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Updated
Aug 5, 2022
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TypeScript
Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.
Graphics, compute and hardware accelerated A/V decoding.
GPU accelerated marching cubes algorithm in UE4 driven by a custom HLSL compute shader.
3D Compute shader-based particle flowfield
A flexible GLSL shader editor and IDE.
A simple test project for a pseudo random number generator designed for compute shaders.
OpenGL "Engine" with Wavefront Path Tracer and Rasterizer Pipeline
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