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downloadmanager
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Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.

I have been using this library in a Unity project and it works great but it does not work in Unity IL2CPP builds (specially iOS).
The issue is that System.IO.FileSystem.DriveInfo is not supported, setting CheckDiskSizeBeforeDownload to false fixes this.
I think it would be better to have that set by default to false.