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Jul 10, 2018 - C++
rpg-game
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Hi, when fighting, if an enemy is in an area that is discovered but not visible, and in the range of a ranged attack (or might only be an archer) shouldn't it be that you can't see or attack the foe?
In my case the enemy disapears but if i hover over the tile it shows the name and life and all, and i can attack it with my archer, even when it's not in sight.
This happened in the prologue wit
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Serialize Spells
- Implement all OD&D spells
- Implement Status Effects accordingly.
Buat kalian yang gak paham run bot 24jam di replit atau gak kebaca modul kayak imagemagick maupun ffmpeg langsung aja chat gw nanti gw kasih step untuk menggunakan replitnya
multi-device + lowdb
LowDB?
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Move enums to shared
There are currently 2 enums files:
both are very similar. Let's create only one, with all enums at [./
Add linting (ESLint)
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May 21, 2020 - C++
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Jul 7, 2022 - C
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Aug 1, 2021 - Logos
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Do you want to request a feature or report a bug?
bug
What is the current behavior?
When a user types on chat, everyone in the map can see it.
**If the current behavior is a bug, please provide the exact ste