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28 public repositories
matching this topic...
Entity-Component-System (ECS) with a focus on ease-of-use, runtime extensibility and compile-time type safety and clarity.
Unity HTFramework, a rapid development framework of client to the unity.
Simpler dependency injection for Unity3D
C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.
RESTful-Unity aims to provides a simple RESTful HTTP server for Unity3d.
Updated
Sep 17, 2021
Java
A C++14 Component-Based Game Object Model framework for developing videogames
Unity Modular system let's you create game object with procedural generated parts.
#NVJOB Simple Pool. Pool for optimizing object loading. Unity Asset.
A gameplay scripting framework for the Unity Engine, written in C#.
C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.
Object Pool Manager for unity3d game engine
Display info (Name,Tag, Layer,Position,Rotation,Scale,etc.) of all active GameObjects in the scene.
A quick way to create a MonoBehaviour as a child object that includes an Initialize method with or without arguments that are type-safe.
Essentials scripts for Unity
Drag object in all axis even diagonally. Object will move from start to end position according to mouse position.
Free Tutorial unity supported Arabic language on Gameobject
Unity click on models when using Vuforia
Simple Tag system for Unity
A Tic-Tac-Toe Game Made with Unity
WoW modding tool for mass-generating gameobjects and their displayIDs quickly and easily.
GDJ / gdj105 / Where we add some graphical objects to build UI.
Toolkit for easily making and training neural networks in Unity.
GDJ / gdj103 / Adding some Objects
Multithreaded game engine, customizable and easy to use.
A simple C# entity-component game engine
Cumulative homeworks for Game Engine Foundations (CSC 591) at NC State, Fall '16. It involves making a working game engine with a monolithic game object model, networked architecture, events and scripting.
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