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Top games + source code from Gamedev.js Jam 2022

Game Bytes

The recently-ended Gamedev.js Jam 2022 encouraged game developers to create web games and share their sources on GitHub. GitHub Star ⭐️ @end3r shares the best 13 entries and sees what experts and other participants think of them.

OpenGL logo

Popular topic

OpenGL is a software interface that allows a programmer to communicate with graphics hardware.
nginxconfig.io

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SorinGFS
SorinGFS commented Apr 29, 2022

Feature request

Place the access_log and error_log directives inside the main server block instead of http block.

Feature description

Disable access_log at http block:
File: /etc/nginx/nginx.conf

# ...
http {
    # ...
    access_log off;
    # ...
}
# ...

Enable per site access_log and error_log at main server block:
File: /etc/nginx/

enhancement help wanted good first issue hacktoberfest
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Linux Foundation's Open Source Summit

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Data-Science-For-Beginners

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soubhikmandal2000
soubhikmandal2000 commented Oct 31, 2021
  • Base README.md
  • Quizzes
  • Introduction base README
    • Defining Data Science README
    • Defining Data Science assignment
    • Ethics README
    • Ethics assignment
    • Defining Data README
    • Defining Data assignment
    • Stats and Probability README
    • Stats and Probability assignment
  • Working with Data base README
    • Rel
good first issue help wanted translations

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u9g
u9g commented Jan 23, 2022

Is your feature request related to a problem?

I wanted to create an entity that is only shown to one player, but I can still change and resend. Unfortunately, the only way to do that is to manually run Entity#hideEntity on every player on the server, and any that log on after the entity is spawned.

Describe the solution you'd like.

I would like there to be a Entity#hideEntityByDefault w

type: feature status: accepted good first issue

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Emyrk
Emyrk commented Jun 8, 2022

Currently if you attempt to fetch a deleted workspace, if it is deleted you need to include ?deleted=true query parameter. We also have a include_deleted query param in the case that it will return regardless if it is deleted or not.

If you fetch workspaces, then the ?deleted query param only shows deleted workspace OR it shows active workspaces. It will never show a mixed set of dele

good first issue backend chore

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jzf2101
jzf2101 commented May 9, 2022

🚀 Feature Request

HF has some logic under the hood that looks at the number of labels in order to decide if whether to use a BCE, CE, or MSE loss.

Splitting up the BERT class based on the loss and making these distinctions as to what loss is used to the user may be more clear. It also aligns with the work of @Landanjs

Note: this may also require creating a separate .loss method in

enhancement good first issue bert

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