A Unity First Person Shooter game made with Forge networking as an example project.
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Updated
Jan 3, 2021 - C#
A video game genre centered on gun and other weapon-based combat experienced through the eyes of the protagonist.
Pressing cancel in the build menu should clear the buildable ghost.
Background
Currently, Avara supports a maximum of three hull options, and those hulls are user selectable via a drop down menu. The hull names are currently hard-coded in a
std::vector<std::string>inCPlayerWindow.cpp. There are AvaraScript variables indefault.avarascript(hull[0],hull[1], andhull[2]) that are overridable in ALF files and map to HULL resources, presently sto