Focused crawls are collections of frequently-updated webcrawl data from narrow (as opposed to broad or wide) web crawls, often focused on a single domain or subdomain.
I have been using this library in a Unity project and it works great but it does not work in Unity IL2CPP builds (specially iOS).
The issue is that System.IO.FileSystem.DriveInfo is not supported, setting CheckDiskSizeBeforeDownload to false fixes this.
I think it would be better to have that set by default to false.
🚀🚀A high-performance and high-concurrency ssh tool written in Go. It is 10 times faster than Ansible. If you need much more performance and better ease of use, you will love it.
A high performance, cross-platform Internet Communication Engine. Developed with native socket API. Aim at handling millions of concurrent connections.
A general purpose embedded hierarchical lock manager used to build highly concurrent applications of all types. Same type of locker used in many of the large and small DBMSs in existence today.
I have been using this library in a Unity project and it works great but it does not work in Unity IL2CPP builds (specially iOS).
The issue is that System.IO.FileSystem.DriveInfo is not supported, setting CheckDiskSizeBeforeDownload to false fixes this.
I think it would be better to have that set by default to false.