The Wayback Machine - https://web.archive.org/web/20220615095012/https://github.com/topics/gamedevelopment
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392 public repositories
matching this topic...
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
✨ Shader demo - More than 300 examples
Updated
Jul 25, 2020
ShaderLab
Houses various game development tutorials and resources.
BRINDIE FREE - an .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
A set of purpose-built Udon Behaviours and tools to make your own
Materialize Main Branch. Materialize is a program for converting images to materials for use in video games and other 3D applications.
Updated
Sep 29, 2020
ShaderLab
Multimedia JavaScript framework
Updated
May 7, 2021
JavaScript
A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
Unreal Engine 5 Guide. Learn to develop games for Xbox Series X|S, PlayStation 4 & 5, Nintendo Switch.
🌠 Updated version of the official Unity Procedural Examples project
Updated
Nov 4, 2018
ShaderLab
Open Source Pub/Sub Messaging Library for Unity
A Unity editor extension to find script references within your project in seconds.
🎮 Minimalistic third person shooter game
🐛 iOS & macOS game - classic snake game [Swift + SpriteKit].
Updated
Jan 18, 2021
Swift
Very basic pathfinding, C# design patterns for more complex games, UI including menus. (Ref: RR_CU2)
http://gdev.tv/cu2github
Rockfall. A game where rocks fall
Updated
Apr 30, 2022
JavaScript
A small wrapper library for the PICO-8 fantasy console, meant as an extension to the PICO-Tween easing library.
Service locator (IoC Container), object factory, util classes and lots of services to ease the development of C# applications and games
A WIP C# game- and software engine
Tracy profiler bindings/wrapper for the Odin programming language
This is a Javascript-implementation of the boardgame known as Risk
Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.
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Der Taskmanager muss ausgearbeitet und niedergeschrieben werden. Bei Marius (Discord: Mimas#7946) nach dem Zugang für das Dokument anfragen.
Bei Fragen in #Gamdesign auf dem Cryptic Discord.