- Denver, CO
- http://blueashes.com
- @AshBlueWD
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fluid-behavior-tree Public
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
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fluid-dialogue Public
A Unity dialogue system that features an easy to use drag and drop graph. ScriptableObject driven with the ability to write custom actions and conditions to create complex dialogue workflows.
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fluid-state-machine Public
A finite state machine micro-framework for Unity3D focused on a pure code implementation.
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fluid-stats Public
A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as addition, subtraction, multiplication, and division.
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unity-animator-helpers Public
A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Animator parameters easy. Works with 2D or 3D projects.
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oyster-package-generator Public
Oyster is a package generator for Unity Package Manager (UPM). It generates a best standards Unity package with automated deployments via CLI. Focus on coding your package instead of deployments, c…
TypeScript 18
125 contributions in the last year
Activity overview
Contribution activity
August 2022
Created 2 commits in 2 repositories
Created 2 repositories
- ashblue/expo Objective-C
- ashblue/github-workspace-test EJS




