Rust coder, and creator of egui.
Has worked with physics simulation, games, 3D scanning and cyber security.
- Stockholm, Sweden
- http://www.ilikebigbits.com/
- @ernerfeldt
Highlights
- 73 discussions answered
Block or Report
Block or report emilk
Report abuse
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abuse2,487 contributions in the last year
Activity overview
Contribution activity
May 2022
Created 40 commits in 4 repositories
Created a pull request in emilk/egui that received 9 comments
Add egui_wgpu crate
Adding a new crate egui-wgpu as an official backend of eframe. This adds feature flags glow and wgpu to eframe, and you can enable either or both. …
+1,538
−99
•
9
comments
Opened 15 other pull requests in 3 repositories
emilk/egui
10
merged
- Allow software rendering OpenGL by default
- egui_glow: clear the post-processing render target
-
CI: Run
cargo check --all-featureson Windows and Mac too -
Add
InputState::stable_dt - Add single-threaded deadlock detection to RwMutex
- Fix dead-lock when alt-tabbing while also showing a tooltip
- Optimize tessellation of filled circles
- Remove calls to gl.getError in release builds
- Improve web demo for mobile
-
egui/epaint 0.18.1: Change Callback from
&dyn Anyto&mut dyn Any
asny/three-d
3
merged
EmbarkStudios/puffin
2
merged
Reviewed 31 pull requests in 2 repositories
emilk/egui
25 pull requests
- Fix exit handling
- Add flag to disable hardware acceleration
- Re-implement PaintCallbacks With Support for WGPU
- #1652 Feature - Added columns_with_sizes method for TableBuilder
- Fix uneven table striping
- Add some padding to the egui-wgpu uniform buffer for WebGL
- Graceful exit from web
- Added support for 20 fn keys
- egui_winit/wgpu: enable Android support
- egui-wgpu: Add ability to register user textures
- Add the Ability to Specify Egui Texture Filters
- Mouse delta from DeviceEvent
- Fix multiple partial updates of the same texture
- Request GLSL version 3.30 for demo and examples.
- Take Glow context using Arc.
- Make color-hex optional
- Fix clipboard on Wayland
- eframe: read native window position and size
- Fix Plot auto_bounds when LinkedAxisGroup one axis
- Add ability to convert from a hex string to Color32 using macros
- eframe::App::post_rendering
- Added Extra1 & Extra2 pointer buttons
- Allow manually painting the CollapsingState icon
- TextEdit autocompletion example
- Fix typo in ui.rs
- Some pull request reviews not shown.
EmbarkStudios/puffin
1 pull request
Opened 4 issues in 3 repositories
emilk/egui
2
closed
rust-lang/rust-clippy
1
open
EmbarkStudios/puffin
1
open
Answered 4 discussions in 1 repository
45
contributions
in private repositories
May 2 – May 23


