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Pinned

  1. zig-gamedev Public

    Building game development ecosystem for @ziglang!

    C++ 842 35

  2. pbr-test Public

    Graphics demo (DirectX 12, PBR, IBL, C++20 modules).

    HLSL 53 1

  3. Rasterization on the GPU in "slow motion".

    C 50 2

  4. Image Based Lighting using DirectX 12.

    C++ 37 3

  5. 1kdemo Public

    Framework for creating 1k demoscene intros.

    Assembly 37 3

  6. eneida Public

    Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.

    C++ 138 2

2,013 contributions in the last year

May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Mon Wed Fri

Contribution activity

May 2022

Created 128 commits in 2 repositories
Created 1 repository
Opened 1 pull request in 1 repository