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Sep 13, 2019 - Go
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gdnative
Here are 56 public repositories matching this topic...
Go language bindings for the Godot Engine's GDNative API.
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
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Apr 17, 2022 - Lua
2shady4u
commented
Feb 9, 2021
Currently my Godot console gets drowned in output from the myriad of plugins and other nonsense I'm running for my game.
For most of them, there's some way to suppress it, but for the current implementation for the FMOD plugin there's no such thing.
Thus it would be nice to have a user-controlled option to enable/disable console logging.
This can be as simplistic/easy as this:
#defin2D Liquid simulator with cellular automaton in Godot (GDNative / C++) - Godot 3.2
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Aug 29, 2020 - C++
Kotlin Native bindings for Godot.
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Jul 14, 2020 - Kotlin
Plug-n-play GDNative Support for Godot-engine
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Nov 23, 2020 - GDScript
A simple example on how to use entt (https://github.com/skypjack/entt) within godot
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Sep 22, 2019 - C++
Godot Engine Module for faster iteration times when working with not desktop projects.
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Mar 29, 2022 - C++
CMake scripts to build cross-platform GDNative C++ bindings
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Nov 21, 2020 - CMake
GDNative Serial port communication
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Oct 7, 2018 - C
Top down multiplayer shooting game made using godot engine for android
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Mar 19, 2021 - GDScript
A Godot Engine template project that demonstrates advanced GDNative usage including Blender model + animation exports in a SCons build
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May 7, 2019 - Python
This is an addon for the Godot engine which allows you to compile C++ code directly from the Godot editor.
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Apr 29, 2022 - GDScript
Single header GDNative high level API for C/C++
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Dec 3, 2021 - C++
Asset with a serial communication example and helper functions for godot engine
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Oct 7, 2018 - GDScript
Unofficial MongoDB driver for Godot Engine 3.3
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Mar 10, 2022 - C++
A Rust GDNative project to provide GGRS to the Godot Engine
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Mar 19, 2022 - Rust
Reference implementation of an ARVR GDNative module for Godot
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Apr 30, 2019 - C
GDNative plugin for simple and fast PID controllers in Godot
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Feb 7, 2019 - Makefile
Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.
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May 16, 2022 - C++
GDNative module for Unix sockets for Godot Engine
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Jan 11, 2022 - C++
Starter project for building GDNative modules for iOS platform.
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Feb 9, 2021 - Python
Augmented Reality library
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Apr 20, 2022 - C++
GDNative SQLite wrapper for Godot 3
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Mar 12, 2018 - C++
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Describe the problem or limitation you are having in your project:
To make pull requests more consistent, we should provide a pull request template.
Describe how this feature / enhancement will help you overcome this problem or limitation:
It directly related to #11 but can be done separately.
**Show a mock up screenshots/video or a flow diagram explaining how your proposal will wo