#
d3d12
Here are 103 public repositories matching this topic...
A modern cross-platform low-level graphics library and rendering framework
gamedev
opengl
graphics-engine
rendering
vulkan
directx
graphics-programming
renderer
d3d12
d3d11
raytracing
opengl-es
ibl
pbr
graphics-library
ray-tracing
3d-engine
directx11
directx12
vulkan-game-engine
-
Updated
May 26, 2022 - Batchfile
Open
leaks: exit on error
ubitux
commented
Apr 18, 2022
apitrace leaks does not exit on error, which makes it tricky to use in automation context.
DirectX9 to DirectX12 API proxy for Guild Wars 2
-
Updated
Feb 26, 2022 - C++
Building game development ecosystem for @ziglang!
gamedev
cross-platform
math
libraries
graphics
vulkan
zig
game-development
simd
d3d12
raytracing
demos
bullet-physics
webgpu
directx12
ziglang
-
Updated
May 29, 2022 - C++
Open
bug
1
llxiaoyuan
commented
Aug 8, 2021
d3d9_impl.cpp
void impl::d3d9::init()
assert
Debug work only
egorodet
opened
Aug 31, 2020
Open
Test on IOS
1
cwfitzgerald
commented
Dec 11, 2021
I have no ability to test on Mac and ios, so I can't ensure rend3 works on ios. Any help here is appreciated. It's been validated to work on Mac.
enhancement
New feature or request
help wanted
Extra attention is needed
good first issue
Good for newcomers
module: core
Core issues with the renderer or interface
Easy to integrate memory allocation library for Direct3D 12
-
Updated
May 20, 2022 - C++
A modern cross-platform low-level graphics API
opengl
graphics-engine
shaders
graphics
vulkan
d3d12
d3d11
raytracing
vulkan-api
opengl-es
direct3d
ray-tracing
directx-11
directx-12
directx11
directx12
vulkan-engine
-
Updated
May 30, 2022 - C++
Graphics API wrapper is written in C++ on top of Directx 12, Vulkan and Metal. Provides main features including ray tracing.
gamedev
graphics-engine
metal
rendering
vulkan
directx
graphics-programming
renderer
d3d12
raytracing
vulkan-api
direct3d
graphics-library
ray-tracing
rtx
directx-12
directx12
graphics-api
dxr
-
Updated
May 16, 2022 - C++
Sample projects demonstrating the usage of Diligent Engine
gamedev
opengl
graphics-engine
rendering
vulkan
directx
gles
graphics-programming
renderer
d3d12
d3d11
vulkan-api
opengl-es
directx-11
directx-12
directx11
directx12
vulkan-game-engine
-
Updated
May 13, 2022 - C++
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
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Updated
Dec 21, 2021 - C++
Next Generation Renderer for Cross Platform Engine Development
-
Updated
Jan 1, 2019
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