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Trace files are big and compress really well, 5x-ish in my experience. Could magic-trace write out compressed traces instead of raw traces?
Perfetto already has support for loading gzipped traces. But gzip is really slow (fingers crossed for Sapphire Rapids, but that's years from being commonplace).
As far as I can tell, we have two options here:
- teach magic-trace to write gzipped trace
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Stale
Automatically close stale Issues and Pull Requests that tend to accumulate during a project.
How it works
After a period of inactivity, a label will be applied to mark an issue as stale, and optionally post a comment to notify contributors that the Issue or Pull Request will be closed.
If the Issue or Pull Request is updated, or anyone comments, then the stale label is removed.
If no more activity occurs, the Issue or Pull Request will be automatically closed with an optional comment.


Godot version
3.5 beta 4
System information
Ubuntu 22.04, Intel HD 3000
Issue description