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Problem:
After using Engine.createTextureFromKtx/jpeg/Png, I need to query the texture width and height so I can generate proper UV coordinates for font display.
Proposed solution
Expose the Texture.getWidth(), getHeight(), etc. methods to get texture information. I currently only need width and height, but I can see usage cases for many of the other "getters" available in the C++ interface.
OS and backend
WebGL
The text was updated successfully, but these errors were encountered:
Hi, I would like to work on this.
as suggested I would update filament/Texture.h and also class Texture in filament/web/filament-js/filament.d.ts.
Am I missing anything?
Problem:
After using Engine.createTextureFromKtx/jpeg/Png, I need to query the texture width and height so I can generate proper UV coordinates for font display.
Proposed solution
Expose the Texture.getWidth(), getHeight(), etc. methods to get texture information. I currently only need width and height, but I can see usage cases for many of the other "getters" available in the C++ interface.
OS and backend
WebGL
The text was updated successfully, but these errors were encountered: