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images
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SVG will very likely take a little longer to render than a base64-encoded raster image. And the Gaussian Blur applied to the simple SVG shapes created by Primitive is probably quite CPU intensive.
Let's run a series of performance tests, ideally on WPT, to compare LQIP raster image rendering performance vs. SQIP rendering performance and also compare CPU utilization.
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The value of allowed undershoot in the resize mode ExactOrSmaller is currently a compile time constant. It would be great to make this configurable for the developer using the library:
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Expected Behavior
Running validator https://validator.w3.org on basic
<picture>elements as per setup config should not result in errors.Current Behavior
Currently when running validator on: