Johannes Kuhlmann

@j66k

I mainly wear my hat on here. Technical Director . I like C/C++/Rust. Open Source libs at .

Hamburg, Germany
Připojil se duben 2009

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  1. Připnutý tweet
    3. 2.

    💠 cgltf 1.12 is out with support for KHR_materials_emissive_strength, a new cgltf_decode_string() function and some fixes. Thanks to , and !

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  2. 1. 4.

    We won the award for Best German Game with at the German Game Awards yesterday! 🥳

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  3. 18. 3.

    If nothing unforeseen comes up (can never be sure nowadays), I'll be on-site at next week! Looking forward to learning a lot and meeting some (hopefully?) nice people. If you want to meet up, send me a message.

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  4. 18. 2.

    We at are responsible for 4 out of these 359 games. 💪

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  5. 20. 1.

    Pretty comprehensive guide by that might just help you succeed at your next interview. And, yeah, even if you don't like some interview practice, you may still have to prepare for it and see it through.

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  6. 10. 12. 2021
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  7. 10. 12. 2021
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  8. 10. 12. 2021
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  9. 10. 12. 2021

    A lot of great stuff at yesterday. The cherry on top was, for me at least, the trailer. Our game released just a week a ago and is being received amazingly well. 🤩 Timestamped link here:

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  10. 30. 11. 2021

    Can't wait for Friday to finally start into the weekend. Oh, and, I guess because will be out.🥳

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  11. Retweetnuto uživatelem
    15. 11. 2021

    Try again: Kopernikus Automotive is looking for software developers of many sorts!

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  12. 24. 9. 2021

    Finally, it's time. Our will launch on December 3rd for most of the platforms out there. Previews are looking promising so far.😱

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  13. 16. 9. 2021

    At , we have seen the light and will allow everyone to work the way they want to. And yes, we're hiring.😊

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  14. Retweetnuto uživatelem
    13. 9. 2021

    cgltf v1.11 is here with support for files larger than 2 GB, fixes for freeing the data properly when loaded through different methods, and more! Thanks to , , , and more!

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  15. 13. 9. 2021

    cgltf v1.11 is here with support for files larger than 2 GB, fixes for freeing the data properly when loaded through different methods, and more! Thanks to , , , and more!

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  16. 10. 9. 2021

    Our local association runs an incubator to support five up and coming teams: For the next three months, I'll be supporting this exciting endeavor as a mentor. 💪

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  17. 2. 8. 2021

    We're looking for new colleagues at 🦈! QA, programmers, artists, designers, producers, IT - anything goes! Check out all positions at - If you're interested talk to me or just apply! 🚀

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  18. 2. 6. 2021

    I always found very inspiring. Thanks for doing this !

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  19. 25. 5. 2021

    The conference starts tomorrow. As my talk is prerecorded (which took an awful lot of takes) it's already available now. My goal is to give a comprehensive overview for anyone from juniors to intermediate developers. 👉

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  20. 17. 5. 2021

    I'll be at the conference next week with a brand new talk. It's called >The Debugging Toolbox< and will offer a nice selection of tools you can pick and choose from to improve your debugging experience.

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