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  1. My #procjam2015 submission: A Unity race game using procedural generation of tracks in C#.

    C# 11 2

  2. Few experiments about mesh generation

    C# 6 2

  3. GPU-based Liquid Simulation in Unity. Based on https://github.com/jknightdoeswork/gpu-physics-unity

    ShaderLab 5

  4. A list of awesome things related to Termux

    16

  5. A simple Quality Assessment tool for 360 VR viewers

    C# 2

  6. Copy gameobjects from different Unity3D projects

    C# 2

61 contributions in the last year

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Contribution activity

July 2022