synthesizer
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Sampler Graphics
We need some good graphics for the main sampler screen. This is where you can do rudimentary editing of the samples that are played in the sequencer.
There are two screens. The main screen with the controls:
- Volume (this one may be changed later)
- Speed (Playspeed. The sample also pitches up or down)
- Filter (in the middle the sound is unchanged, away from center it engages either hi-pass
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Mar 20, 2022 - C
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May 10, 2015 - JavaScript
hi,
as you know, in SoLoud, the number of filters are limited
we should implement more like different reverbs, fir and irr filters, (these could be used to implement HRTF support), Chorus, One Poll, One Zero, Pole Zero, Two Pole, Two Zero, etc
a library exists called stk under zlib license which already implemented these maybe we can implement some of these out
Seek performance
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Sep 27, 2019 - C++
NoiseCraft seems to work well on laptops and desktops, but on my android phone, I can't manage to move a node or select nodes. I don't really get why it doesn't work. The JavaScript pointer API is pretty unintuitive.
I think a fair bit of work would be needed to properly support tablets, for instance, keyboard shortcuts aren't going to be usable on tablets, but it might still be nice to get tou
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Oct 24, 2021 - Makefile
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Sep 1, 2021 - SuperCollider
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Jan 25, 2022 - C
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These parameters should be made accessible in Python https://github.com/DBraun/DawDreamer/blob/2adb477a1b6faff72384556fa603c8c3e6e96dc6/Source/PlaybackWarpProcessor.h#L363
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Recent discussions show that it is still possible for the
load_synthdefsfunction to raise an un-handled error if it is given the path to a SynthDef file instead of a directory of SynthDefs.We should fix this by raising a more useful error that describes the problem in a clearer way.
I suggest adding something like the following line: