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multithreading

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Madoshakalaka
Madoshakalaka commented Nov 25, 2021

This is about:

  • Other (Important Tips)

Component communication might deserve a dedicated page.

Ancestor -> Descendant

straightforward: passing props. Using a context if the descendants can be too deep down the tree.

Descedant -> Ancestor

This is not very obvious. In fact, two people asked the same question on Discord in one day. And personally, I had no clue either despite h

RichieHakim
RichieHakim commented Jan 16, 2022

FEATURE REQUEST:

In CannyLab/tsne-cuda#8, the possibility of using a custom NN matrix is discussed and noted to be 'easy' to implement.
DavidMChan: " It would be easy to add the ability to pass in a sparse nearest neighbors matrix, however it becomes more complicated if you want to extract the nearest neighbors from a pre-computed distance matrix."

It would be a s

enhancement good first issue

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