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a language for fast, portable data-parallel computation
Keystone assembler framework: Core (Arm, Arm64, Hexagon, Mips, PowerPC, Sparc, SystemZ & X86) + bindings
The missing, complete example of Domain-Driven Design enterprise application backed by Spring stack
Updated
Mar 10, 2022
Java
h3-js provides a JavaScript version of H3, a hexagon-based geospatial indexing system.
Updated
Feb 12, 2022
JavaScript
CSS responsive grid of hexagons
Hexagonal & square tile grid system with three.js
Updated
Jun 15, 2021
JavaScript
♨️ DDD in Java skeleton & examples. Course:
Updated
Mar 19, 2022
Java
Java bindings for H3, a hierarchical hexagonal geospatial indexing system
Updated
Mar 30, 2022
Java
A GUI agnostic hexagonal grid library. Supports a multitude of grid layouts including hexagonal, triangular, rectangular and more.
Updated
Feb 19, 2022
Kotlin
Go bindings for H3, a hierarchical hexagonal geospatial indexing system
Conversion utilities between H3 indexes and GeoJSON
Updated
Sep 8, 2021
JavaScript
Flexible OAuth2 server library. Support for multiple frameworks
Updated
Feb 19, 2022
Kotlin
PostgreSQL extension for the H3 hierarchical geospatial indexing system
Create hexagon stickers automatically
Updated
Jun 23, 2021
Python
An HTML5 minimalistic super-responsive portfolio and blog template
A library to manage 2D hexagonal tiles in Unity.
R bindings for H3, a hierarchical hexagonal geospatial indexing system
Ruby Bindings for H3, a hexagonal geospatial indexing system
◀️ ⏹ ▶️ R package for creating hexagon shaped xy data frames.
Hexagon bookmarks accented with a chosen colour. Customise the layout, style, background and bookmarks with hexagonTab.
Updated
Oct 2, 2021
JavaScript
A react add-on for drawing polygons for any number of sides, as well as animation
Updated
Apr 15, 2020
JavaScript
Port of Uber's H3 to .NET
HexGrid library provides easy and intuitive way of working with hexagonal grids.
Updated
Jan 27, 2022
Swift
H3NET: A Hexagonal Hierarchical Geo-spatial Indexing System In C#
Canvas (Fallout 2 like) game in functional programming style
Updated
Feb 26, 2022
TypeScript
RAL/IROS 2020: Online Hex-Decomposed Coverage Planning (HDCP) Algorithm
Updated
Nov 21, 2020
Python
Port of Super Hexagon to the Parallax Propeller
Updated
Jun 2, 2021
Propeller Spin
📦 💻 Simple React single or tessellated 2D/3D hexagon buttons
Updated
Feb 26, 2022
JavaScript
Hexagon based live wallpaper for Android
Updated
Oct 28, 2021
Kotlin
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When building algorithms using H3, consumers may need to satisfy specific constraints, e.g. "buffer within X meters of a given point". Our existing
edgeLengthandhexAreastats are averages, which is insufficient to determine whether a given resolution or buffer size will satisfy the requirement.I think it would be worthwhile to calculate and publish (either in the library or in the docs)