Issues: ViveSoftware/ViveInputUtility-Unity
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How to obtain the sensor time corresponding to the Vive Tracker position?
#237
opened Mar 25, 2022 by
YongD0ng
Unity 2020 LTS + Oculus doesn't read Oculus input, and fails to import ASMDEF in new project
#225
opened Aug 3, 2021 by
wirelessdreamer
Controllers don't show up on Oculus Quest when VIU_OCULUSVR_AVATARS is false
#219
opened Apr 30, 2021 by
unoctium1
Add PyhsicsRaycastMethod to Viverig/controller/LaserPointer/Caster prefab
#217
opened Apr 1, 2021 by
csyhping
Switch targets between Vive and Oculus using scripts (not GUI)
#215
opened Mar 22, 2021 by
bearaccount
Question: Does this provide anything that isn't included with Unity's Mock HMD option?
#203
opened Oct 20, 2020 by
gsmith91
ColliderEventCaster generate GC.Alloc in each Update and FixedUpdate event.
#201
opened Oct 19, 2020 by
SHANG5150
Vive controller on Index headset returns by device ID that it is an Index controller
#200
opened Oct 9, 2020 by
wirelessdreamer
Override shader logic, doesn't over ride controller model shaders
#193
opened Sep 11, 2020 by
wirelessdreamer
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