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Flaky: TestFleetRecreateGameServers/gameserver_shutdown #2479
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Test logs: We can see that the Shutdown does occur as expected. So I figure it's a failure in the test code. |
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What happened:
It fails sometimes!
What you expected to happen:
It to pass!
How to reproduce it (as minimally and precisely as possible):
Run the test lots.
Anything else we need to know?:
If I had to guess, the test is expecting a response, but for whatever reason that UDP packet is lost on the way back (which is never guaranteed). The condition for the test should be on the Shutdown of the GameServer, not on the receipt of the message.
Environment: Cloud Build
kubectl version): 1.21.0The text was updated successfully, but these errors were encountered: