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The Wayback Machine - https://web.archive.org/web/20220303170457/https://github.com/topics/hlsl
Here are
290 public repositories
matching this topic...
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Lightweight, cross-platform & full-featured shader IDE
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
A generic post-processing injector for games and video software.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
A .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
A collection of tools, libraries, and tests for Vulkan shader compilation.
Live shader coding tool and Shader Showdown workhorse
Colorizing text editor for ImGui
Making it easier to work with shaders
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
lygia, it's a granular and multi-language shader library designed for performance and flexibility
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Lightweight, multi-platform, data-oriented game engine.
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
A 32-bit RISC-V emulator in a shader (and C)
Updated
Aug 17, 2021
Makefile
This components and shaders allows you to add rounded corners to UI elements!
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
Updated
Dec 9, 2020
ShaderLab
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
Updated
Oct 26, 2021
HLSL
A Collection of Shader For URP(LWRP) Render Pipeline
Updated
Sep 16, 2021
ShaderLab
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
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