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The Wayback Machine - https://web.archive.org/web/20200707172957/https://github.com/topics/expectiminimax
Here are
10 public repositories
matching this topic...
A rust implementation of the famous 2048 game
Updated
Apr 30, 2020
Rust
A 2D JavaFX implementation of one of the most popular and oldest board games. The AI player's moves are calculated using the expectiminimax algorithm.
Updated
Apr 19, 2020
Java
Implemented a expectiminimax agent (2-ply search) with alpha – beta pruning and forward pruning (to reduce the branching factor in the game tree) to determine the best move give the state of the board.
Updated
Jun 14, 2017
Python
Implementations of artificial intelligence agents that plays Pac-Man
Updated
Apr 10, 2019
Python
I.A. utilizando estratégias de busca ("Expectiminimax" e "Monte-Carlo tree search") para jogar dominó com dois jogadores.
Updated
Nov 24, 2018
Python
Implementation of the game of Yahtzee using the expecti-minimax algorithm
Updated
Sep 16, 2018
Python
The Royal Game of Ur with expectiminimax AI.
2048 Pseudo AI | 15-112 Term Project (Spring 2019)
Updated
Jul 22, 2019
Python
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