multiplayer
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Currently, the help text (Type 'help' for a list of available commands. Type 'hide' to hide the console.) is untranslatable. It should be added to the language files and then retrieved using language_get_string(). Additionally, the straight/typewriter quotes should be replaced with ‘ and ’.
When assigning the minPlayers and maxPlayers properties of the game object, this can influence the player counts a user can select when creating a new match in the lobby. However, these bounds do not appear to be enforced by the lobby server.
For example, the following request will succeed in creating a match of tic-tac-toe running on localhost with the property maxPlayers set to 2:
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Feb 6, 2022 - C++
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Feb 4, 2022 - Go
What happened:
The test TestGameServerRestartBeforeReadyCrash is quite flaky!
Short version:
--- FAIL: TestGameServerRestartBe
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Jan 18, 2022 - C++
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Jan 27, 2022 - TypeScript
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Jan 23, 2022 - C++
If there are repeated matches, how does the evaluator expand horizontally?thanks
Currently, they are stored in a comma-separated string list inside the config file, but this doesn't properly handle a number of edge cases.
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Feb 6, 2022 - C++
My problem
When I select a textfield tab, I have to click a second time in the textbox.
Two tabs:

Select tab 2:

Another click for the textbox:
;
It will clean up if the player disconnects. But if the server force-ends the client connection via DisconnectClient, the object is left hanging around.

To Reproduce
- Set any of the objects I mentioned above to breakable="false"
Expected behavior
- Objects become unbreakable and do not fall apart after a heavy weight passes on them
Screenshots
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Feb 4, 2022 - C++
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Jan 18, 2022 - C++
I think it would be awesome to show in capture.md under "Configuration Examples" that you could do first 3 values capturing using
prefix, but also do the same thing usingregex-- two different ways to do the same thing, just to give people ideas of what is possible.
Originally posted by @markmandel in googleforgames/quilkin#458 (comment)
I
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Feb 5, 2022 - C++
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Feb 6, 2022 - C#
Cleanup the Cmake
The CMakeLists files of this project is kinda messy, mostly due to my limited understanding of the topic.
So they definitely need to be cleaned up at some point
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Jan 30, 2022 - C#
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Required skills: Python
Difficulty: Easy
For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this: