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Martin Gerhardy
I create voxel tools like voxconvert and voxedit.
voxconvert: Convert between multiple different voxel formats, export into obj and stl, scale the volumes, merge volumes.
voxedit: A voxel editor with lua scripting support and procedural generation.
A list of supported voxel formats can be found here
2 sponsors are funding mgerhardy’s work.
Featured work
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mgerhardy/vengi
Home of a voxel game engine and its tools (like a voxel editor)
C 728
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$5 a month
SelectTiny but still important.

