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The Wayback Machine - https://web.archive.org/web/20220110144530/https://github.com/topics/path-tracer
Here are
109 public repositories
matching this topic...
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Animated SVG Drawing for Android
Updated
Oct 29, 2018
Java
Updated
Dec 27, 2021
JavaScript
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
c-ray is a small, simple path tracer written in C
Vulkan Real-time Path Tracer Engine
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
☁️ Volumetric path tracer using cuda
Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
Updated
Feb 24, 2020
JavaScript
Pretty visualizations for ray tracing algorithms
Updated
Jun 22, 2017
JavaScript
Path tracer written in Golang
A powerful physically based renderer with a fully featured editor.
Small pathtracing library with GPU and CPU backends
Shows the path of each blade file loaded in a template
Experimental Physically Based Renderer
Implementing a path tracer in Go
physically-based rendering engine implemented with Rust.
GPU based framework for writing Raytracers/Pathtracers. (Pronounced as "Yu-nay")
An instructive one-file Ruby path tracer
High Performance CPU/GPU Physically Based Renderer
An interactive OpenCL wavefront path tracer
Photorealistic physically-based renderer
Physically based renderer and simulation engine for real-time applications.
A basic GPU pathtracer in unity
Updated
May 10, 2020
GLSL
Simple DXR powered PathTracer in Unity
Updated
Sep 13, 2019
ShaderLab
Monte Carlo path tracing implementation on Rust
Updated
Nov 23, 2018
Rust
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