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voxel

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Terasology
keturn
keturn commented Nov 11, 2021

I discovered that setting the Java option -XX:MaxDirectMemorySize is effective at limiting the game's seemingly limitless hunger for memory outside the Java heap. I don't know what heuristic it uses by default, but my processes were regularly multiple gigabytes larger than Xmx led me to believe they should be. (As measured by looking at the process in Linux and noting its Resident Set Size o

danrbailey
danrbailey commented Jan 23, 2020

The vdb_print binary is missing support for VDB Point grids. This would be super useful. Some recommended functionality:

  • total/active/inactive point count
  • attribute name, type, uniform, index, flags, compression information
  • group name and count information
  • whether the descriptor is shared (option to print out all descriptors which differ?)

I suggest that this is only implemented f

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