The Wayback Machine - https://web.archive.org/web/20200707135404/https://github.com/ylmbtm
Skip to content

Organizations

@apachecn

Pinned

  1. 游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

    C++ 458 226

  2. 一个轻量级的protobuf的替换方案

    C++ 2 2

  3. 斗地主残局破解, 速度快,效率高

    C++ 5 4

  4. Forked from qiao/PathFinding.js

    A comprehensive path-finding library for grid based games

    JavaScript 1 1

  5. 将原来的框架改为使用lua作为开发语言

    C++ 6 2

113 contributions in the last year

Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Mon Wed Fri

Contribution activity

July 2020

You can’t perform that action at this time.