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The Wayback Machine - https://web.archive.org/web/20211223223836/https://github.com/topics/half-life
Here are
167 public repositories
matching this topic...
HL2-style, classic FPS movement for Unreal Engine 4 implemented in C++
Counter-Strike 1.6 rewritten client.dll. Without VGUI, ParticleMan and ecology friendy.
An open source alternative to Valve's Hammer Editor for the Goldsource engine. (No longer in development)
SteamVR & TrueOpenVR driver for Half-Life-Alyx for playing without VR / драйвер для игры без VR
Explore Quake/GoldSrc maps in your browser.
Updated
Nov 20, 2020
TypeScript
a port of Xash3D-FWGS to the PSVita
Speedrun and TAS tool for Half-Life & friends.
Updated
Feb 20, 2021
TypeScript
Load Source games maps as combined meshes correctly positioned relative to each other
WebGL implementation of the Half-Life Model Viewer
Updated
Oct 4, 2021
TypeScript
Docker image for Counter-Strike 1.6 server
Updated
Mar 29, 2020
Makefile
Tool for editing Goldsource maps without decompiling
Recreation & expansion of NPCs, entities, and weapons from the Half-Life series into Garry's Mod!
SourcePawn Scripting Engine for Half-Life 1 based games
Quake 2 modification with new renderer and many other unique features.
Notepad++ VDF Language Plugins
Cross engine parser for every VaLVe game!
A re-upload of mittorn's Emscripten port of Xash3D.
Updated
Oct 23, 2019
HTML
Half-Life: Alyx: Deathmatch
Classic Arena First-Person-Shooter Mechanics for Unreal Engine 4.
Natural Selection mod for Half-life
📥 Game Tracker: Half-Life: Alyx
Half-Life game physics described in excruciating detail!
RCBot (Angelscript) for Svencoop 5
Updated
Nov 11, 2021
AngelScript
C# parsers and formats for Half-Life 1 and related engines.
Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D engine (such as CS 1.6, HL, HL:OF, HL:BS, and other HL-mods)
Updated
Oct 5, 2021
CMake
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