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3D
3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.
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When camera.roll = 0, the camera.changed event doesn't fire when changes only occur to the heading. e.g. if the user is looking down and rotates the camera. This causes issues with our compass not updating.
Sandcastle example:
Try the rotate buttons in the sandcastle below, you'll see that the camera.changed event is fired only when the roll =/= 0:
[Sandcastle](https://sandcastle.cesium.com
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Good first issue
Please respect the following template to report a new issue, otherwise your issue will be automatically closed.
Before submitting, search through existing open or closed issues reports and through blender.stackexchange.com to check whether the issue already exists.
If the issue concerns an operator that grab geodata from an external web service (Basemaps, OSM, SRTM), then it can be a network
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It may be a specific request but since there is a zip file handler for Android, doesn't hurt to ask for a desktop (maybe multiple backends?) implementation.
I would like to try that in the future but if anyone has time before feel free to do it.
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