Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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reflection
game-engine
cpp
data-oriented-design
modern-cpp
game-development
ecs
entity-component-system
header-only
cpp17
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no-dependencies
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data-oriented
game-dev
cpp20
ecs-framework
entt
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Updated
Dec 2, 2021 - C++


In pygame 2.0, you can now put the arguments you would put into a pygame.Color object into any color field.
Despite this, I still see lots of code where people have a block at the top like:
Even though that is now completely unnecessary, because pygame has named colors built in easily pass-able to functions.
So I though