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The Wayback Machine - https://web.archive.org/web/20220118090438/https://github.com/topics/data-oriented
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51 public repositories
matching this topic...
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Open source c++ skeletal animation library and toolset
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
High-performance, columnar, in-memory store with bitmap indexing in Go
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
Svelto ECS C# Lightweight Data Oriented Entity Component System Framework
Lightweight, multi-platform, data-oriented game engine.
Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
Entity Component System focused on usability and speed.
Updated
Jan 15, 2022
Rust
Ubpa Entity-Component-System (U ECS) in Unity3D-style
List of curated frameworks by the **Game Development in Rust** community.
LeoEcsLite - Lightweight C# Entity Component System framework
fxl is a Clojure spreadsheet library
Updated
Sep 14, 2021
Clojure
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
Example of Entity Component System in Go
ƛ fxl.js is a data-oriented JavaScript spreadsheet library. It provides a way to build spreadsheets using modular, lego-like blocks.
Updated
Nov 10, 2021
TypeScript
Unity Jobs support for LeoEcsLite C# Entity Component System framework
🧁 KECS is a fast and easy C# Entity Component System framework for writing your own games.
3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
Fast, data-oriented, stdlib-style hash table
Cache Friendly Proximity Query
object model designed for game development
Hierarchy-Based Entity Component System (ECS) Framework
This library integrate multiple culling algorithm into One system.
A 2D indie game, with farming and survival aspects.
Ruken is a data-oriented Vulkan based game engine
Robot rider retro rampage!
Data-Oriented Microservices Architecture Framework using DDS
Updated
Jul 13, 2020
Shell
An open, platform-independent software toolkit for storage and interpretation of sequence data, implemented in Java.
Updated
Jun 29, 2021
Java
MATAR is a C++ software library to allow developers to easily create and use dense and sparse data representations that are also portable across disparate architectures using Kokkos.
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