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game

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heinezen
heinezen commented Oct 1, 2021

Required skills: Python

Difficulty: Easy

For the initial asset conversion, openage provides textual output to signal which stage of conversion has been reached. The output usually looks like this:

INFO [py] converting metadata
INFO [py] [0] palette
INFO [py] [1] empires.dat
INFO [py] Starting conversion...
INFO [py] Extracting Genie data...
INFO [py] Creating API-like ob
lila
brian8267
brian8267 commented Feb 21, 2021

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'map engine test'
  2. Press the key 'n' until you get to Tristam.
  3. Wait about 3 seconds '....'
  4. See the fire effects that are on the ground stop animating. This same problem seems to occur on all maps but it's easiest to find in Tristam.

**Expected beha

olistic
olistic commented May 25, 2018

Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.

Example:

# Starbolt - beginner
AdamChirnside
AdamChirnside commented Nov 7, 2021

Describe the bug

The descriptions for Dashboard and Electronics Control Unit both mention being accessed by either 'e'xamining the tile, or with the vehicle control key '^'. It seems they can only be used with ^ if there is an actual vehicle controls on the same tile already. "No vehicle controls found"

Steps To Reproduce

  1. Get a vehicle
  2. Install either an electronics control unit,
devilutionX

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